The chore app for ADHD kids

Snap a photo of the mess. AI turns it into tiny, beatable missions — with timers you can see, instant rewards, and a real prize at the end.

Coming soon on theApp StoreComing soon onGoogle Play

How it works

1 · Snap the mess

Photograph the playroom, the dishwasher, the shoe explosion. The AI finds every job hiding in the photo and mission control tracks it all.

Parent mission control dashboard

2 · Set the prize

You pick the reward, the difficulty and any house rules. The AI sizes every mission to your child's age — one tiny action at a time.

Prize and difficulty setup screen

3 · Prove it, win it

A visible timer, a photo crop of the exact spot, a companion cheering along. Kid snaps proof, the friendly AI referee checks it, stickers rain down — beat every zone and the prize is theirs.

Mission screen with visible timers and photo crop

Built on the science, not the nagging

Gamification, body doubling, visible time and micro-chunking — every design choice maps to published ADHD research.

Instant rewards, not distant promises

ADHD brains reliably pick small immediate rewards over big delayed ones (delay aversion — Sonuga-Barke). So every micro-mission pays out instantly: sticker, sound, confetti. The prize is the encore, not the only payoff.

Marx et al. 2021 meta-analysis

Gamified feedback is proven in trials

In an 8-week randomized controlled trial with 80 children with ADHD, identical tasks with points, levels and instant feedback improved sustained attention and academic scores versus the control group.

Frontiers in Education, 2025 RCT

A companion on every mission

Body-doubling research suggests that presence — even a virtual companion — helps neurodivergent brains start and stick with tasks. A mascot rides along on every mission, watching and cheering.

ACM TACCESS body-doubling study

Time you can see

ADHD time-blindness research recommends externalizing time as a visible, draining quantity instead of clock digits. Boomph shows a per-mission timer and a subtle overall bar — always on screen.

ADDA on time blindness

One tiny mission at a time

Task paralysis comes from overwhelm, not laziness. The AI breaks the mess into single-action 2–10 minute missions, shown one at a time, easiest first — never the whole mountain.

Child Mind Institute

Guilt-free pauses

Self-regulation beats white-knuckling. Kids can freeze the timer with one tap — dinner, breather, wobbly moment — and a grown-up gets pinged. The game waits.

Emora Health on ADHD paralysis

Mess, meet your match

Boomph is in family beta. Mobile apps are on the way — same missions, native notifications, more dopamine.